Welcome to Volume Shader BM (Benchmark) - a browser-based GPU performance testing tool that measures your graphics card capabilities through real-time 3D volumetric rendering.
This benchmark ray-marches a Mandelbulb fractal in a WebGL fragment shader. Each pixel traces a ray through 3D space and evaluates the fractal kernel to detect surface intersections. The camera continuously orbits to provide a consistent workload.
Controls fractal detail. Higher = more detail but slower.
Sampling stride along the ray. Higher = faster but coarser.
Renders at scaled resolution. Higher = sharper but heavier.