Apple M4 (iPad Pro) WebGL Benchmark Results
Apple M4 (iPad Pro) is tracked as a High tier mobile GPU or chipset in Volume Shader BM. This page focuses on WebGL volume ray marching performance, using curated baseline to show FPS context, recommended benchmark settings, and nearby Apple comparison options.
Primary Metric (p50)
72.0 FPS
Estimated range: 64.8 / 79.2
Data Quality
Samples (N): 0
Source: Curated baseline
Confidence: baseline
Last Updated: 2025-12-05T00:00:00.000Z
Generated: 2025-12-05T00:00:00.000Z
Category
mobile GPU or chipset
Recommended Preset
High
Performance Tier
High
Price Context
Not tracked
Benchmark Context
Use this profile for Apple M4 (iPad Pro) mobile browser graphics testing, WebGL compatibility checks, and sustained FPS comparison. The recommended leaderboard view is the High Mobile Leaderboard, which keeps comparisons aligned with similar device settings instead of mixing mobile and desktop workloads.
Data note: Static reference data used when live benchmark coverage is not yet available.
Comparison (same vendor)
- Apple M3 Pro68 FPS (High)
- Apple A18 Pro65 FPS (High)
- Apple M2 (iPad Pro)58 FPS (Balanced)
- Apple A1855 FPS (Balanced)
- Apple A17 Pro52 FPS (Balanced)
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Copy citation text or a short data summary for AI/search references.
Reference
Leaderboard source: High Mobile Leaderboard
Methodology: How metrics are calculated
Device index: Supported GPU and mobile chipset list
Dataset export: JSON dataset
